A law doesn't work if everyone breaks it.
For forty years, New City has been a bastion of order in a fallen world. One crucial law has maintained the peace--it is illegal to place responsibility for the collapse of civilization on any one group. Anyone found guilty of Blaming is branded and stripped of citizenship.
But when some unwelcome visitors arrive from across the sea, old wounds break open, and no one is safe from Blame.
The problem is, everyone has their own agenda.
When an offshore platform starts emitting toxic fumes that threaten to destroy the last outposts of civilization, the residents of New City have to team up with a foreign freighter to fix it. But a lingering mistrust remains, and neither side has the resources to stop the leak.
That is, until help comes from the least reliable source.
Can old enemies finally set aside their differences for the greater good?
A scavenger with a wondrous artifact from the Old Times sets out to avenge his past …
The sheriff of a post-apocalyptic shantytown investigates a baffling murder …
Two fishermen in a toxic sea make a startling discovery …
A peddler has to compromise his faith to help others and not end up dead …
Here are nine stories from a grim future that’s all too possible. The world has been destroyed by war, pollution, and environmental degradation. Now only a few lonely outposts struggle to keep the light of civilization lit amid vast toxic wasteland filled with human predators.
This collection is a long-awaited addition to the popular Toxic World post-apocalyptic science fiction series. It’s sure to please fans and newcomers to the series alike.
Available in electronic edition!